Hello everyone,
The spear update has been out for over two months now, and spears play a huge role both in and outside of combat. However, they are currently too overpowered.
This suggestion is not about removing spears. Instead, I think they should be reworked to make them more balanced.
I know people have made suggestions about this before. Looking back at those discussions, I think it's fair to say that most of the active CCNet siege playerbase agrees that spears are too strong. It is far too easy to escape by using the lunge enchantment, and lunging barely uses any hunger, especially when combined with SF food, which gives a lot of saturation.
Right now, people can fight on the banner without worrying about how many enemies they are facing because they can simply lunge away and escape safely. Some people will argue, "You can just lunge after them," and that is a fair point. However, most fights happen near fort banners, which are usually only a couple of chunks away from ganks. Players can run to the banner, fight a large group, and then lunge straight back to their gank where they are safe. In my opinion, this is not good for the gameplay and should be nerfed.
Because of this, I suggest one of the following changes:
a) Add a cooldown between lunges so players cannot use them right after eachother to escape long distances.
b) Make lunging use much more hunger so the combination of SF food and lunging is heavily nerfed.
c) Disable lunging while a player is in combat.
I also have a clip from wr3ck3rwanted that shows how easy it is to escape from atleast seven players. In the clip, Wrecker is behind the enemy banner, very close to the enemy base, but still manages to escape by using SF food and a spear. Normally, escaping from that position would be very difficult, but because of the lunge enchantment, he gets away easily and survives.
https://medal.tv/games/minecraft/clips/n8QqI20mTeafE4SJk?invite=cr-MSx4QkQsMjAwODE1NDY5
I know some people will disagree with this suggestion. To those people, I ask you to look around during sieges. Almost everyone is using spears and constantly lunging around, escaping from fights they normally wouldn't be able to fight, making themselves extremely difficult to kill. Is that really how sieges should be played? Does that actually make sieges more enjoyable?
Please read the entire suggestion before upvoting or downvoting and give your own honest opinion. There are definitely other ways to make the spears more balanced so I look forward to see what others think about this.
Thank you for reading.
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