Project Hegemon (also known as CampaignWar) is the codename for an experimental CCNet gamemode that is currently under development.
We're aiming to create a grand strategy gamemode that builds upon and moves beyond the "geopolitical" and "Civilization" genres.
Over the past year, we've released a series of dev blogs that showcase the progress on this gamemode and explain its mechanics. These are listed below. This list will be updated when a new blog is released.
List of Blogs
- CampaignWar (War Plugin) and Provinces
- Custom Combat
- TownyBuildings
- Ultimatums (War Declarations)
- Seasons and Weather
- Province Attributes
- Border Raids and Naval Battles
- Commander Mode
- Market Features & Deliveries
- TownyBuildings - Power and Factories
- Resources and Logistics
- TownyBuildings - Machines and Industry
Last edited: 1 day ago