DonbassBaka:
Regarding the part that's talking about reducing punishments i have suggested a following idea:
Instead of banning players for something that is breaking rules, but doing so really stupidly or not being a huge break of rules, players should be given a warning. For example - Fake4 got banned for placing sand in siege zone that later cannot be broken. And when player reaches 3 warnings(for example) it'll be automatic 30d ban. This will still punish players for breaking rules, but leave some room for people to not get banned right away for some small thing they did
Despite me being the one banned, I cannot see a possibility where a simple warning couldn't be as effective to prevent the rulebreaking as a 30 day ban, the only diference here is me not being able to play for a mistake I didn't know was illegal, and that I stopped doing the moment I got informed, this not only goes for me, but for multiple different cases, specially taking into account the rulebreaking ussually not that hard to fix, like in my case, not that many sand blocks, where a single world edit command would fix everything in less than 10-30 seconds.
First out here, fire update, when will we get a beta test though