every contested session at the moment immediately drops to 8-11 tps, meaning:
combat tag doesnt exist and people are free to log off or build while pvping
crafts move incredibly slowly, but are still able to dodge shells which are moving even slower
guns take three times as long to reload, and shooting is the same
auto anvils take three times as long to repair stuff
pvp is ridiculous because everyone is just catapulting around the siegezone because of the lag
players cannot return to the siegezone because movecraft speed is nerfed during the horrible tps periods
with that in mind, i think sieges should be disabled until these issues can be fixed - also worth nothing that tps generally when player count is low is frequently spiking down to 10-12, and is consistently between 16-18 with no fighting or crafts piloted