I recently have made a large pull back from CCNet recently with IRL issues and opportunities making it difficult to keep up consistent activity to the point where I wonder if my town SecretEvilEmpire will be able to maintain its upkeep; TLDR I am seeking for S.E.E to become an AI town akin to towns like Cultist Tower or Pan Point.
Let me state my case
1st S.E.E is historically and culturally significant enough to the CCNet landscape to warrant preservation
The town itself has existed for over two years and has seen a menagerie of geopolitical and in game cultural changes. Most major recent South American nations have seen S.E.E become a part of their clay and in a majority of such S.E.E has been regarded as a productive and interknit town. Historically the town itself is a hot bed that hosts many historical and cultural timekeepers such as the town history log and the various banners. The towns cultural landscape itself is a stirring gumbo of culture not unlike towns like Miami (I'll talk about this part more as well). Overall, from Gran Columbia to ETM to Texas to discussion of independence to Cultist to Caribbean to Ironwood S.E.E has marked a home in both the cohorts of the now Big Coalition and the Alliance alike. Along with that, its connection to the S.E.E Paper cements it as an iron block of the last year of CCNet History.
2nd S.E.E is physically beautiful
Now before viewers of the town tell me to go look at Konigsberg or Barcelona and shut up, the kind of beautiful S.E.E has is different from those places. S.E.E is one of the few relatively known places that is actually LIVED in. Every building at one point in time has hosted someone; overall, the various pieces of individual creation and the general yet unkept theme only heightens the representation of CCNet towns. S.E.E was built atop a town, which in itself was built atop a town. Much as a player may build his first set of items off of looting ruined fortresses S.E.E built itself off of the towns that came before it. Secondarily, as mentioned before the towns cultural landscape is absolutely FILLED with references and in jokes relating to the societies and history of CCNet's South America only marking it yet again as a town that is naturally and truly engraved in CCNet local history.
3rd It isn't too much to do
S.E.E serves no strategic advantage or vast claim space for something like AI preservation to be taboo. There are no forts to be sieged from it, no vast arsenals to be salvaged, and no large town upkeep that would be lost. In fact, town upkeep is only 85 dollars. Such a minor lost in the CCNet economy is nothing to fret over. Town preservation really isn't an excusable idea if such an excuse is based off of things the previous.
I hope my case is heard out, if this was not the proper channel, please direct me to such.